The word goes out to all fellow game designers that the rules and registration details for this year’s Concours International de Créateurs de Jeux de Société are now available online. The competition is run annually by the Boulogne-Billancourt Game Library (the ‘Ludothèque’) and this will be the 28th International Parlour Game Designers’ Competition run by the group, which is based in Paris, France.
I only discovered the competition’s existence in 2007 (although too late in the year to enter), but in 2008 I entered my tile-laying board game Terraform into the competition. The first step was to submit the rules of the game and a description of a few rounds of play, along with a photo. I was fortunate enough to have my game selected for the second round of the competition in which the team at Boulogne-Billancourt request full playable prototypes of around 50 games, from which the finalists are chosen.
Having never entered a game design competition of any sort before, nor had one of my designs played by anyone other than family or friends, I was thrilled to reach the second round (I’ve included a few photos of my prototype game components below). Unfortunately my game didn’t make the grade as one of the 13 finalists, but when my prototype was returned it came with a written report that included both some feedback from the people who played it and it’s overall ranking — the game had been placed 17th out of 51, which was a very gratifying result.
But if you (like I) wish to enter, then there’s no time for delay! The submission window for this year’s competition is only open until February 14th.