Hi, I’m Brett J. Gilbert and this is my blog! I’m interested in design (broadly) of board games and card games (specifically) and that’s what I talk about (mostly) in my posts. If that sounds interesting, please read on!

I know that computational so-called random number generators aren’t, well, you know, actually random in the truest and most statistically accurate sense of the word, but building a machine capable of rolling over 1.3 million dice a day just to keep GamesByEmail ticking over as unpredictably as possible seems excessive.

However, the machine does have a slightly pointless Heath Robinsonian ‘mad scientist’ charm about it, and for the interested the inventor has posted more details about how the machine came into being. [GamesByEmail via Gizmodo]

Posted by Brett: Tuesday, May 26, 2009

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