BrettSpiel is a blog about board game design, written by game designer Brett J. Gilbert.

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The Design of Other Things: Bloom, Trope & Air iPhone Apps

In which I get out my trumpet and give it a blow, if you get my meaning.

As much as I might wish to be regarded as a game designer, the truth requires a little more finesse. Professionally I am ‘just’ a designer, and that means that from time to time I design other things too. This is one of those times.

If you have an iPhone or iPod touch then you might be familiar with Bloom, a generative music app created by musicians Brian Eno and Peter Chilvers. It’s been a big hit on the App Store since its release last year and has very recently been joined by two new sister apps: Trope and Air.

Peter Chilvers, the co-creator and developer of all three apps, is an old friend of mine and asked me to help him do the interface design work for the apps, and design the application icons (and their website). It was a fun challenge, and it has been rewarding to find the Bloom icon artwork featured in Apple Stores in the UK; it can even be glimpsed in some of the TV adverts for the iPhone aired in the US!

Peter Hull said...

September 21, 2009 10:16 am

Lovely! But why is the 'front cover' for Air different from its icon?

Hey Pete! Glad to have you as an avid reader!

I guess the difference is to do with how the app and icon evolved separately, and that we wanted a colourful, distinctive icon. It relies on the same sort of 'stained glass' geometry used in the app, but uses colour that would have been distracting if used as a background to the app menu screens. Horses for courses, as people say ;-)

It's mentioned on Slashdot!
link

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