In precisely one month’s time Divinare will be published by Asmodee in France. I’m not privy to exactly when the game will likely reach these shores — or American ones; or the German, Italian or Dutch borders either! — but I don’t think the waiting World will have to wait too long. Tick tock!
The story of Divinare’s development was featured in Episode 1 of Asmodee’s rather swanky new webcast La Tête dans le Pion — a ‘making of’ feature begins at 10:34, and is a lot of fun to watch, even if you don’t understand the très rapide French voiceover. The gameplay will be covered in the forthcoming Episode 2.
If you can’t wait, TricTrac TV recorded a gameplay video at the Cannes Games Festival, which shows off the artwork and components.
Next week I’m going to be speaking at the London Education Games Meetup, which is only a mildly terrifying (I’m hardly a practised public speaker!). The meet up is open to all interested parties, so do come along if you fancy it.
I wrote about last November’s excellent meetup in these pages, and following my blog post organizer Kirsten Campbell-Howes graciously asked me to take part in a future session, which, at the time, seemed a suitably distant prospect. However, the weeks have rolled by and this month’s meetup is the ‘board game special’ to which I hope to be able to bring some practical insight into the process of board game design. Fingers crossed!
Can I also point your collective browsers to the Rob Harris’s Playtest Games Meetup, which is a monthly get-together for, well, playtesting games, oddly enough.
The group has been meeting for a while (and thoroughly productive and fun it has been, too!) but now that Rob has made the jump to Meetup, it looks like there’ll be plenty of new blood in future get-togethers. One thing you can never have enough of is playtesting, so hopefully the group can continue to be an excellent incubator of new ideas and new talent. And the more the merrier!